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02. Editing Geometry

3/22/2019

 
You will need to be in edit mode for this assignment.
Open the "editing geometry simple" project file. Switch between Edge, Vertex & Face selection to help you shape these objects.
(In EDIT MODE: Ctrl+ Tab)

Tip: Press "." on the numpad to zoom into your selection
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Open the "low poly person" project file.
Using nothing but Grab, Rotate, & Scale, manipulate the geometry of the blocky character to look like the character on the right.

Press Z to switch between wireframe and shaded mode.
Press B to make a box selection. Drag a box around what you want to select.
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Placing Objects

3/22/2019

 
Open the "move objects to the x" project file , use G to grab the object, then press x, y, or z to lock the movement to the correct axis and place the treasure chest on the X.
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Open the "rotate objects" project file. To complete this assignment, use R to rotate the object, then press x, y, or z to lock the rotation to the correct axis and rotate each object to surround the pumpkin.
After you press R to rotate, type '90' to rotate 90 degrees and press Enter.

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Open the "scaling objects" project file. To complete this assignment, use S to Scale the object, then press x, y, or z to lock the scaling to the correct axis and each each object to touch the corresponding color.
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Open the "complete the crate" project file. Use Grab, Rotate & Scale to move the wood planks into place. (Don't forget to lock the axis. Press X, Y, or Z, after you grab, rotate, or scale.)
After you press R to rotate, type 90 to indicate that you want it to rotate 90 degrees.
Duplicate the wood planks with ​Shift+D

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  • -‘๑’-
  • Free Library
  • Gallery
  • Games
    • Heroes of Owlhalla